Reload between series of salvoes: 30 s.Ĭurrently Yamagiri with her characteristics and mechanics looks too similar to Shimakaze.Added an alternative fire mode with the following characteristics:.Detectability reduced: 7.4 km to 7.1 km. Other detectability ranges reduced proportionally.Reduced individual aircraft HP: 1,570 to 1,047.Reduced individual aircraft HP: 4,290 to 2,145.Reduced individual aircraft HP: 3,340 to 2,215.Reduced individual aircraft HP: 1,610 to 1,074.The number of aircraft has been increased: 2 to 3.Reduced individual aircraft HP: 5,860 to 2,930.Significantly improved the torpedo aiming reticle reduction.Reduced individual aircraft HP: 4,430 to 2,215.The number of aircraft has been increased: 1 to 2. ![]() Increased the firing range of the secondary battery from 4.5 km.Damage of all Airstrike depth charges increased by approximately 15%.Chance to cause flooding increased: 70% to 73%.Speed increased: 62 knots to 64 knots.Chance to cause flooding increased: 66% to 90%.Sonar Ping cooldown reduced from 10 s.Ascent time increased by approximately 2 times.Damage Control Party consumable cooldown increased: 30 s.In order to lower it, we've increased the reload time of their Damage Control Party as well as the damage dealt by Airstrike depth charges.Ĭhanges compared to the first stage of 0.11.2 Public test. The average lifetime of submarines appeared to be excessively high.This change will make interactions between submarines easier, and at the same time won’t have a significant effect on surface ships due to the low base damage of homing torpedoes. We’ve significantly reduced the arming distance of homing torpedoes. ![]()
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